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Stanislav Stankovic
Stanislav Stankovic

417 Followers

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Making games is my lifelong passion

Now it’s the beginning of the fantastic story Making games is my lifelong passion. As anything in life it’s a journey. What follows is a series of texts about things I have learned on my journey through the craft of game making. I hope at least some of it will be useful to someone else. Stay tuned! stane-island.net

Game Design

1 min read

Making games is my lifelong passion
Making games is my lifelong passion
Game Design

1 min read


Published in ironSource LevelUp

·Dec 19, 2022

AI and Game Design — Experimenting with ChatGPT

“Thou shalt not make a machine in the likeness of a human mind.” — O.C. Bible Intro A lot of dust has risen around the recent advances made by AI, especially the new neural network models dealing with language and art creation. …

AI

9 min read

AI and Game Design — Experimenting with ChatGPT
AI and Game Design — Experimenting with ChatGPT
AI

9 min read


Published in UX Collective

·Updated Nov 5, 2022

Time to disengage: the Metaverse and human-computer interaction

I am old enough to remember when Snow Crash by Neal Stephenson originally hit the bookstore shelves. It was the early ‘90s and I was in my teens. Our computers still squeaked out a sequence of high pitch noises whenever they tried to connect to a network. …

VR

9 min read

Time to disengage: the Metaverse and human-computer interaction
Time to disengage: the Metaverse and human-computer interaction
VR

9 min read


Published in ironSource LevelUp

·Sep 9, 2022

How to think when balancing a game economy

There are many types of game designers. There are many areas of our discipline which you can specialize in. When asked, what kind of a game designer am I, usually I tend to define myself as a systems designer. Making long term retention features is my specialty. …

Game Design

15 min read

How to think when balancing a game economy
How to think when balancing a game economy
Game Design

15 min read


Aug 29, 2022

Lessons in team building I learned from a barbarian horde

Life in a modern video game studio might look like a decadent offshoot of a very sophisticated society. After all, what we do is to make a peculiar form of entertainment that relies on a veritable mountain of advanced technology to even function. …

Team Building

9 min read

Lessons in team building I learned from a barbarian horde
Lessons in team building I learned from a barbarian horde
Team Building

9 min read


Published in ironSource LevelUp

·Aug 15, 2022

Bringing Multiplayer to a Single Player Game

“Build the city of your dreams” Introduction Hindsight is always 20/20. In the perfect world, with the perfect knowledge, and the perfect information, unlimited by such trivialities as time, schedule, and resources, you could have figured it all out before launching your game globally. Sun Tsu says, “You should attack the…

Game Design

18 min read

Bringing Multiplayer to a Single Player Game
Bringing Multiplayer to a Single Player Game
Game Design

18 min read


Aug 15, 2022

Roadmap — Understanding the Metaphor

Each craft has its own jargon and so does the project management. …

Project Management

4 min read

Roadmap — Understanding the Metaphor
Roadmap — Understanding the Metaphor
Project Management

4 min read


Published in BLOCK6

·Apr 1, 2022

NFT Enters the Valley

A couple of months ago NFTs (or Non-Fungible Tokens) were all the rage. Pretty much every graphic artist I know was silently jumping on the bandwagon. Axie Infinity, the first breakaway gaming success story was making it into the mainstream press. …

Nft

6 min read

NFT Enters the Valley
NFT Enters the Valley
Nft

6 min read


Published in UX Collective

·Updated Mar 21, 2022

Picking a good brand name with help of science

“Nothing sucks like Lectrolux” Arriving in Finland many exchange students will, as students do, organize a student party. What any proper dorm party needs are ample amounts of beer and snacks to go with it. These young people will thus congregate around the supermarket aisle stocking such products, only to…

Branding

10 min read

Picking a good brand name with help of science
Picking a good brand name with help of science
Branding

10 min read


Published in UX Collective

·Feb 18, 2022

Making better app icons

How understanding human visual systems and image processing can help create more striking app icons. — There are over 2.2 million apps on offer in the Apple App Store on iOS. Google Play Store offers 3.4 million apps, according to data for Q1 of 2021. As an app publisher, your organization is paying dear money for the user acquisition. According to date from ironSource, the average…

UX

6 min read

Making better app icons
Making better app icons
UX

6 min read

Stanislav Stankovic

Stanislav Stankovic

417 Followers

Game Designer at Supercell, Ex-PixelUnited Ex-EA, Ex-Rovio.

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