InUnity LevelUpbyStanislav StankovicThe FTUE as the Hero’s Journey — Part IIIHow to give users control during the FTUE and leave a good impression of your gameMay 2, 2021May 2, 2021
InUnity LevelUpbyStanislav StankovicThe FTUE as the Hero’s Journey — Part IIWhy a main character or mentor is crucial to providing a positive first time user experience — and how Pokemon GO did just thatApr 25, 2021Apr 25, 2021
InUnity LevelUpbyStanislav StankovicThe FTUE as the Hero’s Journey — Part IHow to satisfy players’ psychological needs in the First Time User Experience & create an irresistible call to adventureApr 18, 2021Apr 18, 2021
InUnity LevelUpbyStanislav StankovicThe FTUE as the Hero’s Journey — Part 0You do not get a second chance to make a first impression.Apr 11, 2021Apr 11, 2021